Super Metroid 1994

Super Metroid 1994

Super Metroid 1994

Super Metroid is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. It is the third installment in the Metroid series, following the events of the Game Boy game Metroid II: Return of Samus (1991).

Players control bounty hunter Samus Aran, who travels to planet Zebes to retrieve an infant Metroid creature stolen by the Space Pirate leader Ridley.

Following the established gameplay model of its predecessors, Super Metroid focuses on exploration, with the player searching for power-ups used to reach previously inaccessible areas. It introduced new concepts to the series, such as the inventory screen, an automap, and the ability to fire in all directions. The development staff from previous Metroid games—including Yoshio Sakamoto, Makoto Kano and Gunpei Yokoi—returned to develop Super Metroid over the course of two years. The developers wanted to make a true action game, and set the stage for Samus’s reappearance.

Super Metroid received acclaim, with praise for its atmosphere, gameplay, music and graphics. It is often cited as one of the greatest video games of all time. The game sold well and shipped 1.42 million copies worldwide by late 2003. Alongside Castlevania: Symphony of the Night, Super Metroid is credited for establishing the “Metroidvania” genre, inspiring numerous indie games and developers. It also became popular among players for speedrunning. Super Metroid was followed in 2002 by Metroid Fusion and Metroid Prime. It has been re-released on several Nintendo consoles and services.

Medal of Honor

Medal of Honor

Medal of Honor 1999

Medal of Honor is a 1999 first-person shooter video game, developed by DreamWorks Interactive and published by Electronic Arts for PlayStation. It is the first installment in the Medal of Honor video game series. The gameplay features the combined arms warfare of World War II, as the player completes various missions for the Office of Strategic Services.

Medal of Honor’s concept, production and story were created by American film director and producer Steven Spielberg, who had a deep interest in World War II and found further inspiration from watching his son play GoldenEye 007. While in development, the game experienced controversy due to the 1999 Columbine High School massacre, and was criticized by the Congressional Medal of Honor Society for turning a serious topic into a video game. Game producer Peter Hirschmann convinced Medal of Honor Society president Paul Bucha that the project was made with serious and honorable intentions, saving the project from cancellation, and earning Bucha’s endorsement.

Medal of Honor was released to universal acclaim, and has been credited with popularizing the trend of World War II shooters. The game was followed by Medal of Honor: Underground, leading to a widely successful series.

Legacy of Kain: Soul Reaver

Legacy of Kain: Soul Reaver

Legacy of Kain: Soul Reaver

Legacy of Kain: Soul Reaver is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows in 1999 and for the Dreamcast in 2000.

As the second game in the Legacy of Kain series, Soul Reaver is the sequel to Blood Omen: Legacy of Kain. Soul Reaver was followed by three games, one of which, Soul Reaver 2, is a direct sequel.

Taking place 1500 years after the events of Blood Omen, Soul Reaver chronicles the journey of the vampire-turned-wraith Raziel, lieutenant to the vampire lord Kain. Raziel is killed by Kain, but is revived by The Elder God to become his “soul reaver” and to exact revenge. Raziel shares this title with Kain’s sword, the Soul Reaver, which he acquires during the game.

Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with Silicon Knights, who had developed Blood Omen, created legal problems. This and other delays forced material originally planned for Soul Reaver to be instead released with later games of the series. Soul Reaver was generally well received by critics and praised for its intriguing gothic story and high-quality graphics. However, the game was criticized for simple and repetitive gameplay and an unsatisfying climax. By 2001, the game sold 1.5 million copies worldwide.

Super Mario World

Super Mario World

Super Mario World

Super Mario World for the Super Nintendo Entertainment System video game developed by Nintendo in the year 1990. It was released in North America in 1991. I chose this game for the list because it was one of the first I’ve played only preceded by Mario Bros for the Nintendo.

Super Castlevania IV

Super Castlevania IV

Super Castlevania IV released in 1991 for the Super Nintendo. Super Castlevania IV is developed and published by Konami and has a number of prequils as well as a continuing story. This is one of the games I’ve always wanted to play and never really got around to it.

Illusion of Gaia

Illusion of Gaia

Illusion of Gaia also known as Illusion of Time is an action RPG Super Nintendo game developed by Quintet. Illusion of Gaia was first released in Japan by Enix then North America and PAL regions between 1993 and 1995.

The Legend of Zelda : A Link to the Past

The Legend of Zelda : A Link to the Past

The Legend of Zelda : A Link to the Past

The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe. ~ Wikipedia

 

Earthworm Jim

Earthworm Jim

Earthworm Jim

Released in 1994 Earthworm Jim is a run and gun console game developed by Shiny Entertainment. The main character, an earthworm named Jim wears a robotic suit and battles the forces of evil throughout a 2D landscape.

Earthworm Jim gets its spot due to the edgy art style and unique humor that defines the four editions. The franchise consists of four releases :

1. Earthworm Jim
2. Earthworm Jim 2
3. Earthworm Jim 3D
4. Earthworm Jim: Menace 2 the Galaxy

The game on average is three and a half hours long. However; deeper emersion into the Earthworm Jim world could go upwards of five hours. With seven main levels and seven bonus levels along the way the game has its share of secrets as well as an interesting story.

 

Mega Man 4X

Mega Man 4X

Mega Man X4

Mega Man X4 is part of a series spanning multiple systems. First released in Japan under the original name “Rockman X4” Mega Man X4 developed by Capcom is the fourth game of the series.

Mega Man appears on both the Sega system and PlayStation, as well as Game Boy, Nintendo, and Super Nintendo.